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PSP Survey In a recent survey provided by Info Plant - a online market researcher – 1,000 PSP owners were selected to gather some statistics. Do any of these surprise you?

60% purchased PSP within three months after its release
The average user owns 3.1 titles
Nearly 90% have PlayStation 2
Over 60% own PlayStation One
Just under 50% own a GBA
About 30% own Nintendo DS
Over 10% of the respondents (13.5% of male and 12.9% of female) own at least one UMD
53.2% of male and 59.3% of female, said that they have none and that they do not plan to purchase [more UMD’s] in the foreseeable future.
26.2% of the male respondents and 15.8% of the female respondents currently use a Memory Stick Duo
24.9% and 40.3% of the male and female respondents have no intention to use it.
25.9% male and 11.8% female said that they have updated their consoles in the latest firmware upgrade.
25.9% male and 51.7% female respondents have not heard of the upgrade.
Of such female respondents, 22.8% have no plan to update their units soon.

Read More | Jancorp via PSP World


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Xbox 360 Backwards CompatibilityAs tired as you are about hearing about it, you know it’s important. That’s why we are bringing you even more on the Xbox 360 backwards compatibility saga.  Microsoft has already said that the 360 would be partially compatible with some original Xbox titles.  One of the recent rumors is that in order for that to work, your 360 must have a hard drive. 1Up got a chance to speak with an industry representative who offered their opinion:

One of the rumors floating around is that backwards compatibility will only work with a hard drive, which would have left Core systems out in the cold. As it turns out, that’s only partially true. In many cases, the hard drive will indeed be necessary because you’ll need an Xbox emulator file to sit on the hard drive (it’s still unconfirmed whether this emulator comes pre-shipped on 360 hard drives but it is highly likely the case) and make your Xbox games 360-friendly. However, our understanding is that this isn’t perfectly foolproof, and that it may not work in every single case.

What’s especially interesting, though, is that select premium Xbox titles in the present and future are getting special treatment. We’ve learned that Microsoft is inviting some developers to make their current Xbox titles backwards compatible for both 360 SKUs—that the games themselves will contain the Xbox 360 emulation code on them. In fact, certain Xbox titles already contain the code to boot up under emulation on the Xbox 360. Teams from Microsoft are helping developers with the project.


Read More | 1Up


J Allard Xbox 360Now that Microsoft has let the official price and packages of the Xbox 360 out into the wild, everyone is talking about which to get or would you really spend $399 on new system. Well, MS Corporate VP J. Allard, held an online chat discussion on Monday to help alleviate concerns and to sell the 2 SKU idea.

Allard, who said that the chat was “super valuable” to the Xbox team, explained that the Xbox 360 launch has been optimized for three “critical audiences.” Xbox 360 has been designed for the game developer “by offering them a no compromises platform with great hardware, tools and the leading online service with live;” for the hardcore gamer “by putting together a configuration with everything you would want at a compelling price;” and for the entry level gamer “that wanted to get into next generation gaming and was excited by the media capabilities and wanted an entry level option.”


Read More | GameDaily


Description

When we went to E3 this year we met with Turner, the creators of the upcoming GameTap service. GameTap provides subscribers an “all-you-can-play” gaming service accessible from up to two household computers. To access GameTap, players securely download and install Turner-developed client software from www.gametap.com that acts as a gateway to the GameTap vault. Because games reside securely on the PC, not across a network, they act just as if they were still on the console or at the arcade. Fast response times, 3D effects, colors, and characters are all present and accounted for. GameTap supports navigation and game play using keyboard and mouse, as well as most USB peripherals. Today, we got a press release from them explaining their pricing strategy. Jump down for the details!

Click to continue reading Turner Gametap Service and Pricing


Nintendo Revolution Controller?

Computer Games Magazine is claiming to know the secret behind the Nintendo Revolution controller, that being gyroscopes. They have announced that the controller will feature off balance spinning widgets inside to give resistance to turning the controller. If Nintendo can get this right and vary the resistance dynamically it could be huge - imagine being in a driving game and when your wheel hits a curb the controller (and your car in sync) twists to the side. The question really is going to come down to wether or not Nintendo can make a motorized system like this work wirelessly without requiring you to recharge the batteries every hour. Just as rumble packs were huge when they hit back in the day this could be a big step forward in console gaming control.


Read More | Nintendo Fanboy


PSP 2.0 FirmwareOkay, we have been waiting for this news for about two weeks, and the Sony gods have finally answered our calling. Switch on your PSP, and go for the Network Update. You will now have a warranty-compatible PSP with Firmware 2.0, complete with updates for photo, video, network, and music features.


Read More | Sony


GPS Cell Phone GamesWith more and more cell phones featuring location awareness GPS, more games utilizing the technology are coming into the forefront of mobile gaming. Several games have been released that take advantage of GPS for control. Imagine a Pac-Man styled game where each part of the maze (containing 3-5 of the 100+ pellets) was a city block, and the game board itself was a crowded downtown corridor. The interesting interaction here is how the physical world is suddenly drawn into the virtual by requiring the user to go running about in order to accomplish their goal. The two released games so far seem to be more focused on a battleship-style navel combat game where users can interact with other players and try to “torpedo” them down by guessing their current location on street maps. Gaming evolved, or revolutionized - you make the call!


Read More | About via Joystiq


Game Boy Micro Site

Nintendo has finally launched with Game Boy Micro official website. The website is lean on information at the moment, but includes a lot of pictures of the Micro and it’s various faceplates. The Micro certainly has found a place in the heart of many avid gamers for its diminutive “slip in a pocket” size and customizable faceplates. With the launch date looming near, Playfeed promises to present a full review once it launches.


Read More | Game Boy Micro


DescriptionMajesco Entertainment has officially put an end to the “Race to Save Humanity” contest associated with the Xbox game Advent Rising.  The company is citing lack of a “technically feasible solution” to fairness issues as the reason for absolving itself from having to pay what had been a $1,000,000 prize.  Anyone who owns the game and feels slighted by the announcement can choose to receive two consolation titles for their pain and suffering – BloodRayne 2, Guilty Gear X2, Psychonauts, Raze’s Hell, or Phantom Dust.  It’s not exactly a million bucks, but, honestly, you probably wouldn’t have won anyway.

Read More | Xbox.com


Broken Sword

A fourth installment of the Broken Sword series has been announced byTHQ for those of you seeking an adventure title with a good reputation. The previous release in the series, Broken Sword: The Sleeping Dragon (PC,XBOX, PS2, GC) was intended to be the last in a trilogy. According to the Revolution Software, the developers of the Broken Sword, the demand from the fans have been overwhelming and they are planning to answer their pleas.

For those of you that are unfamiliar with the series, the first two Broken Sword games put you in a point and click adventure where your character gets involved in a lot of “what happens next” situations. He just seems to be in the wrong place at the wrong time - or right place for the gamer. The third title in the series was for multiple consoles, ergo, THQ threw out the point and click aspect. The game has always maintained great voice acting and lots of puzzle solving and action in the adventure genre.

Read More | IGN


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